I was completely amazed by the physics capabilities in Blender — and spent a good while learning the limits of my graphics card.
These early experiments were where I fell for simulations. Water, rigid body, collisions — endlessly fun, endlessly tricky, and a real workout for any GPU.
Gear & tools from this build
A couple are affiliate links — I only point to things I actually use.
- RBD Labs Add-on For destruction & rigid body simsView →
- Blender Free & open source — the heart of it allDownload →
- CGBoost Academy The paid course that leveled me upExplore →
Affiliate links cost you nothing extra and help support the blog.
