Rigid Body Mousetrap
I was working towards a pure Blender physics animation but I couldn’t get the ball to come out of the bucket without help from a few noticeable keyframes. I also couldn’t figure out how to create the inertia on the fulcrum from the ball dropping into the bucket causing the fulcrum to go back enough to release the catch pin. So for now the pin animates on it’s own and simply falls to the ground releasing the fulcrum. So much to learn. May need to invest in the. flip fluid add on as my water is horrible.